Since 2017, I have been developing different video games and tools in both Unreal Engine and Unity, some of them launched in platforms such as UE Marketplace and Google Play Store, enhancing my skills as a Game Designer and Team Worker.
Nowadays, I am working at Bohemia Interactive as a Regular Technical Designer, gaining more professional experience.
Are you interested in my work?
Game Design
Mechanics and gameplay design
Level design, dialogue systems, enemy encounters, and cinematics
Menu layout, design and implementation
Game Balance & Progression
UX Design
Combat systems
Prototyping
Detailed documentation & Mockups
Intuitive user interface
Pitching to stakeholders
Clear and concise visual design documentation
Software & Languages
Engines
Unreal Engine 4/5
Unity
Other
Take a quick look at most of my featured projects in a short video demonstration.
My personal blog.
Hi again! 👋 Some time ago I was invited to a Stream here in Bohemia Interactive to talk about the responsibilities of a Technical Game Designer in the game industry and some of the future changes...
Hi again! 👋 A few days ago I was invited to U-tad (University Center for Technology and Digital Art) to give a talk about how to stand out in the job search in the video game...
Hi! Great events have happened this month! 😄 Last December 14 the latest project I have worked on as Game Designer, Howl of Iron, gained Best Game Design Award at the PlayStation Awards 2022. This was...
Hi! Great events have been happening this month Last November 18-19 I attended the Bilbao International Games Conference to show the world the latest game I’ve been working on, Howl of Iron. This event was full...
Hello! I have some great news that happened last month. I have been publishing assets on the UE Marketplace since April, and last June 24 I received the following email from Epic Games: So, my asset...
Hello! I’m Germán López, Game Designer, and today we’re going to talk about one of our favorite topics. We are going to talk about Level Design. When you think about a game, many things come to...
Game Designer with 6 years of training in game development and in the use of game engines, specialized in Unreal Engine 4/5.
Passionate about the video game industry, Master in Game Design at U-tad.
I am looking for a position where I can combine my skills as a programmer and my knowledge as a designer in a team project.
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